Protecting teens from overexposure to violent video games, from the Harvard Mental Health Letter
American homes are increasingly besieged by menacing zombies, invading aliens, and threatening criminals. The fact that these beings exist only on-screen—as characters in popular video games—may be small comfort to parents concerned about limiting their children’s exposure to violence. The October issue of the Harvard Mental Health Letter reports that worries about video game violence are probably overblown, but also offers advice on how parents can minimize any potential harm.
As a first step, check a video game’s Entertainment Software Rating Board (ESRB) rating to better understand what type of content the game has. It may also help to place video consoles and computers in common areas of the home, such as the kitchen or living room, rather than in children’s bedrooms. Finally, set limits on the amount of time youths play these games. The American Academy of Pediatrics recommends two hours or less of total screen time per day—a limit that includes television and computers as well as video games.
To continue reading this article, you must log in.
Subscribe to Harvard Health Online for immediate access to health news and information from Harvard Medical School.
- Research health conditions
- Check your symptoms
- Prepare for a doctor's visit or test
- Find the best treatments and procedures for you
- Explore options for better nutrition and exercise
I'd like to receive access to Harvard Health Online for only $4.99 a month.
Sign Me UpAlready a member? Login ».
Disclaimer:
As a service to our readers, Harvard Health Publishing provides access to our library of archived content. Please note the date of last review or update on all articles.
No content on this site, regardless of date, should ever be used as a substitute for direct medical advice from your doctor or other qualified clinician.